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Technically, Xbox Cloud Gaming is still in a "beta" phase, with Microsoft's engineers working tirelessly to improve the service's quality and features. Unlike a native mobile game, you may find that poor 4G or 5G support prevents you from playing games while outside of the home, too. If you're data uncapped, you may find that your internet speed isn't good enough, or doesn't have a high enough frequency to play action-oriented games reliably. Xbox Cloud Gaming is also data-intensive, meaning that those with data caps may find their usage limits getting blown up relatively quickly.
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Many Xbox games aren't built to run on small displays and have tiny fonts and UI elements that are almost impossible to read without a magnifying glass on smaller phones. Additionally, streaming may save your phone's battery life to some degree, since you're not relying on CPU-intensive native games. It also means you can play games that traditionally aren't available on mobile devices, such as Gears of War, Halo, Flight Simulator, and others.
How do you get the xbox app for mac series#
This means that you can play games that have much higher fidelity and complexity on servers powered by Xbox Series X hardware. Put simplistically, Xbox Cloud Gaming sends your inputs up to their servers dotted all across the globe and streams the video game feed down from the internet.
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This has notable benefits and downsides and is far more complex than simply streaming a video feed as per YouTube or Netflix. What this means is that instead of playing the game on your device, you're instead streaming it from the cloud. Rather than build native mobile games, Microsoft hopes that it can leverage its sizeable console presence to bring services to the phone and tablet market, streamed from Redmond's massive Azure server farms. Xbox Cloud Gaming (known by its codename Project xCloud) is Microsoft's answer to a device-agnostic future.